It's crazy that the average team ratings aren't even in the same rank. I've played several games in the past week where the rating has been 2-3 ranks above where my team is. I understand being within the same rank but on a different tier but being several ranks below someone after being stomped...
When someone melees they can reach you even if you are a full model away. Is there a way to make it more visually consistent? Extend the lunge animation or show a cone of influence maybe
If viscous has to wait to T3 for his ult to be fully engaged, then haze should have a similar limiter. Mo can use abilities during his but that's limited to only damaging one character. Since haze hit all within range it needs some kind of hurdle to be used as a beyblade of death that can...
My one gripe is that this game has turned into soloq cancer. It's only fun when you have a premade stack. Otherwise it's a coin flip whether you get stomped or not