That's very kind. I'm sure you can! I have been doing art and art education from first school all the way through uni. Finding good reference is key. Practice, iteration and time that's all an idea needs to shine.
Easier said than done of course, not everyone has the time.
Valerie captures the moment!
Back again with another character concept, like before it's not entirely fleshed out I just want to explore the juke closets and shadow people of the deadlock universe. Valerie is my take on a Paparazzi character, eager to document the ritual and the famous or...
Ok so maybe 2nd ability can be more like this. You may apply a damage mitigating shield that is dormant for x amount of time to a teammate or yourself (Think smaller spell breaker but can mitigate the next large instance of gun or spirit damage). You can apply this by pressing 2 when spectating...
Wow cheers to both of you for the thoughts, you've got me convinced. The scrying needs to change and has potential to be more on theme. Honestly I was thinking of cooking up some more stuff for my characters and I think revisiting this would be interesting. I love both the suggestions, shielding...
Seriously cool, I hope we see a two for one character like this in Deadlock, reminds me of the ice climbers from Smash bros. The ult is genius, powerful but interactive. I imagine when you ult the other twin would rush out in a line and then they would summon the jump rope between them kind of...
Fletch swoops in!
I've always wondered if the ghostly pigeons around the cursed apple were hinting at anything so I decided to attempt making a character based of them, plus the pigeons are so cute.
Not too sure about his lore, I figured he's a homeless British guy who is outcast from society...
Really detailed feedback thank you very much. I tried to fix as many of these issues in my most recent post in this thread above.
The scry should definitely have an icon for whoever is being scried on you're right, perhaps something above the players head similar to the eye icon from the...
Hello! New stuff! I have some updates for my character based on feedback. Trying new ideas, they may be busted idk.
Changes:
-Thought about some tiers for each ability.
-Ability 2 (Scry): You can now move at a slower pace while scrying but your vision is mostly taken up by the crystal ball...
Fortunia's Primary fire is slightly faster than Paige's. It bends towards enemies hit by Fortunia's 1 (Crystal bowl) Primary fire has 9 cards per reload.
Passive: Fortunia can float by holding jump to descend slowly.
Ability 1 (Crystal Bowl): After a small wind-up Fortunia launches her crystal...