Recent content by poss

  1. poss

    Bad Matchmaking Thread

    I went through all of the posts in this thread for December, analysing data from all screenshots to identify trends. Here are the main issues identified across the screenshots. While there were many other issues raised unrelated to balance, like cheaters and toxic behaviour, when people said...
  2. poss

    Pocket Ultimate Can Kill With Mystic Reverb and Zipline

    any hit on a zipline when you're one health will knock you off and kill you.
  3. poss

    Bullet Dance needs to cost Ammo

    I read the instructions, but when I clicked the links I assumed I'd see a bunch of threads I couldn't read. When the whole forum instead looked to be marked private I just turned around and didn't pry further.
  4. poss

    Bullet Dance needs to cost Ammo

    Not everyone has access to all the forums. Most of the forums, including the hero feedback subforums, are marked private. Bug reports is one of the few forums open to everyone, so it gets all the feedback
  5. poss

    Bad Matchmaking Thread

    This is an interesting case study in player frustration. These two teams actually see mostly fairly equal, and yet the experience is frustrating. The total soul disparity is only about 10% with none of the usual telltale disparity of having 15+ kills or deaths. The top stats are distributed...
  6. poss

    Inaccurate Linux driver warning

    Deadlock shows a pop up warning that I'm not on the latest driver. I presume the game is checking for Nvidia's window's driver version 566 However Nvidia only provides up to 550 on Linux, so a regular user shouldn't really be on anything newer. It doesn't seem like the game should be warning...
  7. poss

    Discussion: How can Haze's ult be less annoying?

    Deadlock isn't just a MOBA, its also a hero shooter. Those are not designed to be frustrating, and players from hero shooters will not know or care about frustrating MOBA genre tropes. Moreover, MOBAs may be popular in their own communities, but they are impenetrable to the broader gaming...
  8. poss

    Discussion: How can Haze's ult be less annoying?

    It will never be the case that you can make the majority of people better players by posting about it on forums or patch notes. If the solution is ever changing player behavior, then that is still on the devs to add training, access and incentives.
  9. poss

    Discussion: How can Haze's ult be less annoying?

    The idea that you should balance everything around high levels of play is absurd. The experience of 99% of people shouldn't be determined by the ability of 1% of players.
  10. poss

    Discussion: How can Haze's ult be less annoying?

    They should make her dizzy when it finishes. She's spinning and twirling and whirling around everywhere. I get dizzy just looking at it. She should be dazed and unable to walk straight after all that. This isn't just a silly suggestion. It adds some risk vs reward to the ult, since if she...
  11. poss

    Bad Matchmaking Thread

    lets use this as an example. If we roughly average the souls given on player death to around 750 over the course of this game, then subtract those death souls from the scores on the Amber hand, we get a much better representation of how the game actually went on the in-game scoreboard it...
  12. poss

    Bad Matchmaking Thread

    A common theme I'm seeing here is some of a team "feeding", leading to games that "feel" like unwinnable stomps to the rest of their team with lower death rates. There are plenty of examples here where people die 15 times in a 30 minute game, meaning they're spending half the game waiting in...
  13. poss

    Bad Matchmaking Thread

    and just to make it clear I'm not bitter about losing, this was the game imediately prior. We utterly dominated from the very beginning and it was unsatisfying the whole time. We were told it was the Haze's very first game, I'm 500 games in. How did you think this would end? Welcome to...
  14. poss

    Bad Matchmaking Thread

    so picture this. I'm viscous in a tight battle in a 1v1 lane vs a good geist. I'd just grabbed the bridge buff so we're just past 10 minutes when a well fed gank squad arrives. I look up to the score board and see this image. Apparently the game is over all ready. The shiv said...
  15. poss

    Bad Matchmaking Thread

    That screenshot really does tell a story of a horrible experience. I can *feel* those bombs and beams.
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