Recent content by Playeroth

  1. Playeroth

    You can Spam the 6k item Chat Warning by buying and selling

    funny i would say
  2. Playeroth

    The correct(most fun) way to play McGinnis

    thats true :confused: and the heals arent as strong as before but atleast new support items.
  3. Playeroth

    [Unfixed] Some places, such as Patron details will result in Lash Death Slam enemies to not get pulled.

    Reposting for visibility again. Unsure if its noted or not. Removing collision of the floor will not fix this issue in other situations. like previous post i made, https://forums.playdeadlock.com/threads/lash-sometimes-wont-grab-players-with-the-death-slam-environment-bug.62495/ , it happens...
  4. Playeroth

    Vyper Petrify shot in the middle of weaked patron will always miss the targets due to map detail

    Petrify also hits the Patron, missing targets below it.
  5. Playeroth

    Shiv execute ult works while no death is checked in sandbox

    it seems that Shiv will ignore anything and execute. this might also be true with the new item Cheat Death. https://forums.playdeadlock.com/threads/shiv-ult-not-blocked-by-viscous-cube.63616/
  6. Playeroth

    Huge Frame Drops

    where did you got these info from? is it a cmd
  7. Playeroth

    Shiv ult not blocked by Viscous Cube

    tested, its always thing. Lol
  8. Playeroth

    Troopers Shoot Effect seems to target enemies far away/behind walls (visual bug at minimum)

    there was a shiv farming in the top area and troopers were shooting his position but i believe no damage is done.
  9. Playeroth

    Dynamo animation bug after using ult right before dying

    i noticed this happened to infernus. It must happen to all characters if you do a ult animation and immediatelly die. Although its funny and can be fixed if you do another priority animation such as zipline
  10. Playeroth

    Placing Mcginnis turret in a edge, causes Turret to VISUALLY miss the target

    this issue is not due to last patch. Clip shows the Turret missing the target and falling, looking like it will hit the other area but immediatelly gets to the correct point. Visual bug.
  11. Playeroth

    Troopers may go inside the Patron Area (no collisions to trooper)

    it seems they get commonly stuck
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