It seems that all the patches released this week gave me a huge fps boost. The frame still drops looking at heroes and outlines so the problem is still there, but the boosted fps makes the game playable.
One thing worth mentioning too: someone sent me this thread
https://forums.playdeadlock.com/threads/extremely-poor-performance-in-the-player-outlines-shader.47033/
This is still a thing. Looking at outlines alone drops your frames by a lot too. Its not as bad as looking at the models (and the...
forgot to post
cpu: 5700X3D
gpu:RX 6400
16gbram, win 10
gpu is very low budget, but i had no frame drop problems by just looking at characters like this
this is a post "shop rework" patch issue
For some reason, magic carpet gets canceled when abilities that you used early hit enemies. This happens with any hero that has some sort of ability that can hit enemies secondsd after cast.
Magic carpet description says "... doing any action will dismiss the carpet.". To me, this means "using...
Its most likely the new hero shading that is responsible for the heavy frame drops. Even with potato graphics, when every hero is on the screen, the fps tanks big time, even on the test map. If theres any command that reduces or remove the shading, it would help big time.
game still drops frames when any mid-late game siege is happening
theres something going on with the base that tanks frames really hard when theres a big fight going on
worth noting that big fights happening away from bases does not suffer frame drops as much as fights inside or very near the bases
Is this really intended? Magic carpet gets canceled by abilities that you used seconds ago. Description says "doing any action will dismiss the carpet" which implies using anything while flying, not anything that you used seconds ago.
This also happens with:
-Warden's cage
-Ivy air drop
-Miku...