Recent content by Pharkhat.2004

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    Ghostly Observer (1600 spirit item, anti-ganker) and its upgrade Hauntbane Sentry (6400 spirit item)

    Why you guys want Wards so bad? Warding is Game mechanic not only items, if its not added from start or on early stage of development unlikely ots gonna be added. Someone already writed this but i repeat. When you have ability to hear enemy steps and basicly everything they doing in decent...
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    Great Melee Items reinvention

    I dont know. Feels like you spending 99% on forum and 1% in game. No one goes for Heavy Melee just in combat, only Lights or wait for some kind of Crowd Control to land Heavy. That why Crushing Fist is extrely unpopular. Everyone prefer build Spirit Snatch or Life Strike cause they proc on Light...
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    Trouble Loader T3 gun playstyle changing weapon relic

    I guess -30% stamina recovery at max stack is ok. There is no point to making item that prevent other building options. This concept rewards slow and accurate fire, and still have benefits from fire rate building but not that much, because ammo spaending very fast and fire rate slower. Also you...
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    Dexterity Touch T2 Melee Weapon relic

    There are not many gun conterplay in game. Only disarm hex i think, but its pretty boring. I think adding more gun counterplay items and melee items is great game course. So the idea comes from 2 moments, Crushing Fists ammo restore passive and one time i saw high rank player on Pocket using...
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    Arctic Rush T3

    I overthinked it and name Cold Front is better, but not current item itself. And it still needs T4 upgrade Arctic Grasp T4 Spirit empower relic for close range fighters +10% debuff resist and -5% in T3 version Dealing 200 damage to target in Close Range, cause them Freeze and explode with...
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    Watchful Eye (T4 Weapon Duel)

    I dont get logic about fairness towards enemy. Balance and item creating its about fairness towards EVERY aspect of game that gonna be affected in ANY WAY not only enemy. Your take falling apart just beacuse Curse item exist, where is fairness towards enemy in this case? No offence dude, i just...
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    Bloodstone - T4 upgrade from healbane

    whats point of increasing burst damage potential of characters like Gray Talon, he already have outstanding burst, maybe strongest in game. I agree with adding more spirit items but it should be any other game play dierction, not just burst damage upgrade. Also Healbane is complete standalone...
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    Sharpened Spirit T3 (Decay Rework)

    Enemy lifes leak away throught wounds left by your Spirit After activating your next melee apply Decay debuff, but this melee deals 50% less damage, not procs other Melee effects and cant be Parried. Stats same cooldown is 16 sec. There is never too many Melee items in this game.
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    Dexterity Touch T2 Melee Weapon relic

    +7% melee damage Your Melee damage Steals 25% of enemy max Ammo loaded in gun. Heavy Melee apply 2 stacks of effect. On max 3 stacks enemy will get Disarmed for 2.0 sec. It is idealogical continuation to my Melee items post.
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    Great Melee Items reinvention

    Crushing Fists start really Crushing. If your Heavy Melee gets parried stun time Stun time is 2x times lower and 75% of Melee damage ignores parry. Bullet resist debuff still there and its 5% per stack with 4 stack max. Knockdown becomes Martial Arts Knonkdown. After activating and if you are...
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    Trouble Loader T3 gun playstyle changing weapon relic

    Idea is kinda similar to Weighted Shots, 2 ammo units merging, making one 2 times stronger bullet and loading it to gun. Bullet become so strong and hit so hard that it ignores some bullet resist and prevent stamina regen. Can be cool adition for sniper builds like Gray Talon or Walking...
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    Trouble Loader T3 gun playstyle changing weapon relic

    +10% weapon damage - 20% fire rate Dash and slide distance reduced by 10% Bullets ignore 10% enemy bullet resist Every shot consume double ammount of ammo and deal double damage. Not work on alternative atacks and Express Shot. Bullets apply Stamina recovery debuff on enemys. -10% Stamina...
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    Possesed Bullets T4 weapon relic

    I think every every crit deals +10% crit damage as spirit damage minimum and +30% at max charges
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    Possesed Bullets T4 weapon relic

    + 4m/s movespeed + 5% weapon damage Every kill by weapon increase your Max Ammo by 5% up to 50% Gun cant be reloaded until last shot in magazine fired Unknown, Sinister entity possesed your Bullets Every second shot becomes Possesed. Possesed shot always deals crit damage, hitting enemys...
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    Bloodtears Curse T4 (Curse Rework)

    Yes, current Curse is basiclly 3.25 sec stun but you can move for only 1 autoaimed button, and any changes would downgrade this relic power. Balance was not my main concern when i writed this, and i still mostly dont care about it now. For me game its not in that development state where balance...
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