No, I think that this behavior, that I minimize the application and after expanding the window, it starts to lag, is not the norm even at the current stage of testing. It seems that while the game is minimized, it somehow paralyzes interaction with the server and begins to "catch up" with it...
The case is as follows:
1. Minimize the game
2. Wait for a while
3. Expand the game
The actual result:
Strong lags, it feels like an extremely high ping after the game unfolds.
Expected result:
The game works correctly, without freezes.
The problem is observed in both human and bot matches.
I was playing for Bebop and at some point the sound of the Bebop laser disappeared. The sound of charging the laser was also present, but not the sound of the red beam itself.
At the moment, there is a very low quality of the textures of the environment, primarily buildings. The ladders on the edges of the textures are very striking. In other words, the smoothing quality is very poor. Will this change and be fixed in the future?