Two problems with Grey Talon keybinds:
During initial cast time, you used to be able to cancel it. Now it does not work, no matter what keybind you use, general or personalized for hero. Nor does any other key interrupt it. Since there were not mentions about it in changelog, I assume it's...
I understand that having too many items like this can feel bad, I think they still have place.
First of all thematically: items like Glass Canon, it's literally the name of archetype, more damage less survivability (Decreased max HP), or Sharpshooter - hits further away, hits harder, but slows...
One of the issues with spirit builds, apart from Mystic Shot and Soul Shredder Bullets there are not many items in Weapon T2 suited for them, while there are a lot of utility items in Spirit T2 that enhances Weapon builds. Also as a game goes on, on some heroes, gun on spirit builds tend to fall...
did she or her team had resistance shred?
Seven have talent that shreds, she could have bought spirit one, maybe someone else procced crippling headshot?
If she puts reverb on her ult, and res shred happens after that, but before mystic reverb, that may explain it.
Just tested - Pockets Barrage, Satchel and Affliction also do not work with Arcane surge. Spirit scaling and range.
But his Cloak seems to be working fine.
P.S. also for Viscous while items seems to work correctly with his abilities, his duration bar for Ball does not account for added...