I forgot to mention the explosion when shooting with Heart is inspired by Rykard's skull attack from Elden Ring that forms a long snake and explodes from tail to head. I thought I just needed to mention that because it might seem a bit random otherwise.
(Photo taken from Shirrako on yt)
This ability (+weapon combo) is inspired by the Marksman Revolver (coin gun) from Ultrakill where it has an infinitely high skill ceiling.
Weapon: Heart & Soul
Half-assed lore: Ixian duel wielding revolvers that originate from somewhere within the Astral Gates
Heart [Right-Click/alt-fire] -...
I really hope they add customization to the hideout in the future as well. Being able to customize and move things around a bit really immerses me into the game and makes me feel like it's my own apartment. Imagine inviting friends over to your hideout lobby and it's bling'ed out lol
I made these abilities because I can imagine how fun (and funny) it would be to use
Hotdog Cart:
Summon a hotdog cart that can be placed on the ground and periodically cooks hotdogs that heals self and teammates when standing next to it.
Cart has [?hp barrier] at the beginning, scales with...
I've been thinking over again and instead of a Bell, it should be a totem which removes a lot of the weird mechanics and rounds out the edges of this skill a bit.
Sinner's Totem:
A long slender totem that does almost the same thing as above (You can still melee/parry and shoot it of course)...
This is such a cool character, for sure someone I would play. Especially that Joy Buzzer ability, literally has infinite skill ceiling when you max it out, I love it.
I had this idea lingering since the beginning of the year and thought it would be pretty fun in the game. I tried my best to draw some pictures for it (i suck at drawing).
Summon a GIANT Spirit Bell falling from above after channeling it for a [short duration]. The Spirit Bell will linger on...
The only reason I wanted it as an item is because I want to wall-run on my favourite characters not just it being a gimmick for one specific hero. If the item was a passive I wouldn't like to use it because what if I unintentionally activate it whilst getting too close to a wall? then it would...