Their current system is super unforgiving. My MMR ranges from Low Em to Phantom. But i also constantly get people who obviously dont understand how to play a moba in general or immidiatly say "2nd game on this hero".
So it take s alot of games to go up but only 1 or 2 to losses to go back down...
I would just call it necrosis. "This item causes necrosis, causing a target afflicted to take 30% of healing received as spirit damage"
The main issue I think is it stacking with regular healing debuff since they are 2 different ones. Plus, most heals are small heal over times. Like Abrams life...
Slowing bullets used to upgrade into a t4 but was removed as a component. The idea behind it, i assume, is to help you chase better as gun build. But, with the new investment system and its weak, and slow to build up, effect is not worth it. As you mentioned.
It should either have no build up...
In dota2 you can have negative resistances. I believe they follow a lot of the same dev philosophy with deadlock so I assume as we get more and more resist shred in the game that we will see negative resistances.
Another way it can be applied would be that the amount of healing that was reduced is applied as a damage over time instead. But that double dips the reduction of the effectiveness of healing. Which probably would ultimately make the item over powered.
I like the idea though. One potential...
The damage would be effected by resistances and penetrations. And any effects that boost damage.
But to go along with your argument, it could have the heal reduction portion removed completely and replaced with the inversion instead at the higher amount (i.e. decay at -30% but necrosis at 45%...
The something you are wishing for is simply more players. The game is still invite only, alpha state (after 2 years). Ive had this conversation many times but this time, i would say that we should be getting closer to beta testing.
Hopefully that brings in more players and helps the MMR issues...
This so much. I lose a lot trying new characters, climb back up to oracle, lose 2 matches get dropped to Em. The current rank system is very unforgiving. I mostly ignore it and just try to have fun and learn for those above me.
Yea, if temps are fine, then you need to save a crash report. I do not know how to do that with this game. Does steam have a support chat or anything for this game yet? IF not, i hope someone responds to this.
im not sure how strong that process is, mid range i think. I know mine is like i9-12900 or something but I doubt thats causing the issue.
4090 also shouldnt have an issue. Im running 4070 super, which i think is probably pretty comparable to yours.
So unless something is very very wrong...
Im not sure about that ult. 5% hp is so low im not sure it would ever proc. I also dont fully understand. Is it simply a short lived immunity frame ability? whats the idea here?