Least obvious cheating bot who gaslights and shift blames all day long on forums to cope with his mental illness.
Is Valve even aware that their playerbase is full of these mental patients?
And it will most likely never change. They've added similar cooldowns in CSGO back in 2021 (well worse since they are actual bans and you can't play) that go up to 14 days. Anytime you get banned the next one is longer. And it's the same, 0 check to see if reports are valid, just amount of...
It's basically the same report system as CS, the only thing that counts is the amount of reports from unique players you get. Reach a threshold -> get low prio matches and the threshold is now much lower.
It's completely stupid and has been abused in CS ever since they added them. I assume they...
1) you got comm banned multiple times for it to be 1 month long (not judging)
2) it's given if enough people report you. Doesn't matter if you actually said something or not
Yes it's based off of the amount of reports you get, same with low priority matches. Cool system, no? Yesterday I basically 1v6 a match with Victor, ended with around 80k souls while my second in team had maybe 30-35k.
Match ends, I start another one and when I'm in game press escape randomly...
Seems to happen when you're in the middle of the map. If I'm on the edges or near spawn it's perfectly fine but as soon as I go more towards the center of the map I lose like 3/4 of my fps
Damn bro and I get banned for showing where people buy steam accounts with deadlock for less than 80 cents but you can say you hope people die IRL and it's fine.
I bet Valve is selling cheats for their games at this point
So instead of banning cheaters and griefers they put them into low behavior score queues? Why is Valve refusing to ban cheaters, do you mind explaining, since according to you they are able to detect them?
Also how is the score updated? According to users' reports? Commends? Something else...