I completely forgot about charge abilities, hah. The item could have a cooldown added to balance it. It could be the same as fleetfoot of 20 secs
As with warden willpower, maybe when you cancel it, it limits you to a certain speed level? or when cancelling abilities that add speed the values...
if melee distance stacking ends up being a problem a possible solution could be:
Melee Charge Upgrade path to this item
Name: Psychic Cancel (no idea tbh)
COMPONENTS:
Melee Charge
+10% Weapon dmg
+ 75 Bonus Health
+ 50% Heavy Melee Distance
Passive:
Your next Heavy Melee attack against an...