Recent content by Jud Judson

  1. J

    Mirage feedback: Djinn's Mark cooldown between stacks

    I think having it scale with spirit could be a trap, given that Spirit is already something that massively benefits the skill and it's quite easy to get from a lot of sources. Having it rely on actual cooldown reductions would give Mirage builds a meaningful choice with their slots, where having...
  2. J

    Mirage feels like he could be smoother to play

    I really agree, especially about the beetles. The limitation of only being able to affect one person a time is interesting since it encourages quickly spamming it out on as many enemies as possible. It just feels kinda clunky to try and do so.
  3. J

    Troopers heads as bulbs instead of candles

    Or the different sorts of creeps could be different sorts of light? (light bulb, candle, oil lamp, fire)
  4. J

    Mirage levitation skill is better than Wraith ultimate

    Mirage also has a pretty damn long cooldown. But yesterday, people weren't shooting in Mirage 1 and now they are more and more. I think people are just realizing that it doesn't disarm/stun you. Does Wraith's ability specify that it does anything other than "Lift" people? Because if not, they...
  5. J

    Grenade Launcher or Explosives Hero

    I think an explosive primary weapon could get reeeally annoying for both sides - it would be hard to take cover from and avoid, and it would also be quite hard to last hit without also pushing the wave quite difficult. But maybe a character with a seriously more powerful alt fire (as opposed to...
  6. J

    Mirage feedback: Djinn's Mark cooldown between stacks

    I think it made sense for Mirage to launch with his 3 having a completely static (except for at level 3) cooldown between stacks being applied. It's a pretty funky ability with the capability to be really strong given its exponential scaling. Buuuuuuuut... having played Mirage a solid amount...
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