Recent content by Hoxdolum

  1. Hoxdolum

    Haze gun reload issue / stays holstered

    This bug has been around since Feburary ,where she'll melee with the left and causing Gun to remain holstered until death/respawn. Dunno if it's an animgraph issue or attachment change but could we temp fix it till then? Only solution i've had for temp fixing that gun bug is using...
  2. Hoxdolum

    Dynamo animation for Rejuv doesn't work?

    Looking bit more into the VnmSkel side You've got the correct bone ID's but then all the weightlists are referencing Lash's Bone's
  3. Hoxdolum

    Dynamo animation for Rejuv doesn't work?

    Something i've noticed when Decompiling Dynamo , His rejuv ability doesn't seem to play in-game You can see a slight nudge when activating but no animation , Believe it's the weightlist name thats causing it? Weightlist name: ability_rejuv Anim name: ability_rejuvenating
  4. Hoxdolum

    Model walk animation stuck on initial frames

    match id: 36684541 Happened again with Bebop in mid-fight with Seven
  5. Hoxdolum

    Model walk animation stuck on initial frames

    Had this recently as well with Bebop and Seven match id: 36221644 For Bebop it was casting his Ult before being anviled/grabbed by Mo n krill , as for Seven it was Ulting after and then grabbing zipline. Wouldn't stop until i died, checked replay between 13-20mins and it didn't show. Take it's...
  6. Hoxdolum

    Missing building geometry

    Noticed that as well , seems to only be one side which i take this brick pillar is missing
  7. Hoxdolum

    misaligned gap on bridge stair

    Noticed on the outter lanes the stairs to bridge have misaligned pillars. One side has a gap you can see into from the step being lower than the rest.
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