wanted to share another character concept idea.
This one is a “Mask Seller” character, inspired by the mask seller from The Legend of Zelda: Ocarina of Time.
The core mechanic would be similar to Viego from League of Legends. When this character kills an enemy, they drop a mask, and the Mask...
Hi! I wanted to share a character idea that I think could fit well in Deadlock.
The concept is a “diamond” type guy whose main ability revolves around taking damage to increase his defenses and resistances. The more damage he absorbs, the stronger and harder he becomes, kind of like building up...