Recent content by BonusDuckz

  1. BonusDuckz

    Bebop Split Shot No additional lasers

    Building upon this report, it seems it does shoot multiple beams! they are just invisible!
  2. BonusDuckz

    Ivy using stone form while interacting with Hollidays barrel/jump pad causes some hitching and overload of particles

    When using the stone form on top of a Holliday barrel/launch pad, the barrel will explode causing the game to hitch for a few seconds and have a really loud sound, as well as a lot of particles on screen Unknown the actual cause of the issue as reproduction could not be achieved Issue...
  3. BonusDuckz

    misaligned gap on bridge stair

    Can confirmed this happend on my game as well!
  4. BonusDuckz

    Holliday - Spirit Lasso - Target got slinged after using spirit Lasso and flew across the map at high speeds

    In Deadlock, the user is able to use Holliday's Spirit Lasso (4) to entrap the enemies to then drag them around. The issue occured when using the lasso on a MO & Krill ulting an Abrams, resulting on the Enemy being slingshot at high speeds on the direction of the Holliday, breaking the lasso in...
  5. BonusDuckz

    Camera - Respawn - Dashing right as the player respawns will cause the camera to move before the player does causing it to dislodge from the player

    In Deadlock, the player is able to respawn after getting killed on their base. The issue occurs when the player dashes right as the respawn counter hits zero, causing the camera to move before the player and having to wait for the character model to catch up. Reproduction Rate: 2/5 - Couldn't...
  6. BonusDuckz

    Pause function - Global - FOV change - If the player aims their weapon right as the pause goes into effect the zoom in breaks causing camera issues

    In Deadlock the players are able to aim with the M2 button and the camera does a slight zoom changing the FOV. The players are also able to pause the game by pressing P. Upon the game being paused right as the player zooms in, the screen will be stuck on zooming in, causing the camera to freak...
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