Recent content by bioa10

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    Bad Matchmaking Thread

    20759104 - Just got destroyed lol
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    No visible cursor while Watching

    Have you tried pressing J as that is the default key to toggle between cursor and camera controls?
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    Add build language filter asap

    There is a language filter, you can see it at the bottom right of this image.
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    description of item Colossus is confusing

    Weapon damage is only half effective for melee, so something that gives +20% weapon damage only gives +10% melee damage. Items that add melee damage are fully effective, but they don't increase weapon damage overall. So from Colossus it gives +20% Weapon Damage (+10% Melee Damage) and then +20%...
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    Bots dont play the end objective.

    Then you should probably post in the correct feedback section so that the devs can have it with the rest of feedback instead of with the bugs. https://forums.playdeadlock.com/forums/general-gameplay.2/
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    Mirage Djinn's Mark Multiplier Bug

    The ability says that when you reach the max it is consumed and deals spirit damage. In your memory did you see 12x for the split second before it dealt damage?
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    Mirage Djinn's Mark Multiplier Bug

    There isn't a bug here. When the mark reaches the max it automatically explodes and deals the damage, so you never see it hit 8x or 12x respectively.
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    Cancel Key Inconsistencies

    Some Abilities Can't Be Canceled I've noticed that not all abilities are able to be canceled with the cancel key even though they can be canceled with the ability button. The following abilities can't be canceled with the cancel key option. Abrams: Seismic Impact Kelvin: Frozen Shelter Lady...
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    Ping remains bound to old key despite rebinding

    I've noticed this with many keys, for example I've bound my items to 5-8, but zxcv still work for using the items. The reason for this is that some keys are actually bound behind the scenes using source's bind command. You can check bound keys with key_listboundkeys in the console. If you don't...
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    Rebinding Cancel Issues

    Sorry, I haven't played much this week. Just tested things again. You Can Zipline During Some Abilities Infernus, Ivy, and Vindicta can no longer zipline during their abilities. Grey Talon can no longer go straight from Rain of Arrows to the zipline, however it also seems like it locks out the...
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    Rebinding Cancel Issues

    I'm pretty sure this is new, but Viscous can now ride the zipline in the Goo Ball...
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    Rebinding Cancel Issues

    Just tested in the new build and the button to jump off the zipline is still the cancel key, not jump. Viscous is still labeled correctly.
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    Rebinding Cancel Issues

    Cancel key is back as of Build 5,143 which just came out after I posted my above message lol. Time to retest everything.
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    Rebinding Cancel Issues

    I just retested all of the above issues. I saw that Yoshi said they were readding the option to have a dedicated cancel key soon, so I'll have to retest after that. You Can Zipline During Some Abilities Infernus and Ivy can still zipline during Flame Dash and Air Drop. Vindicta can't use fly on...
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    Rebinding Cancel Issues

    Same lol. At this point I'm used to using cancel for ziplines, but I still think it should be fixed.
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