Recent content by apidae xylocopa

  1. apidae xylocopa

    Problem with deadlock existing hero pool - lack of heroes with simple skillset + Hero idea (Healer hero)

    You don't want low skill ceiling heroes, you want low skill floor heroes. It's an important distinction. Low skill floor heroes are those who can be viable with only a basic understanding of the game itself. This isn't inherently true. There is no hero that requires "high mechanical skill or...
  2. apidae xylocopa

    make bebop lose stacks on death

    1.) No one is saying the hero is imbalanced at this point. For the past like ten posts it's just been about the hook in its current form being not fun to play against. 2.) His winrate across all regions and all ranks is 50.57% and he's the 8th most picked hero in the game. I don't understand...
  3. apidae xylocopa

    make bebop lose stacks on death

    Can't edit posts so I have to doublepost but I forgot to add: Bebop's highest winrate is in the highest rank, but I'm sure it's the opponents being skilled that's the issue.
  4. apidae xylocopa

    make bebop lose stacks on death

    Who would have thought 80% of the playerbase are mediocre or worse. I also genuinely would like to ask you, how do you know it's your opponents being strong and not you being weak with your hooks, or rather, too weak to hit those "strong" opponents? This is the same asinine argument made about...
  5. apidae xylocopa

    make bebop lose stacks on death

    1.) I didn't say you shouldn't have to rely on your team. 2.) There is a stark difference between being able to buy an item to counter an ability (Unstoppable, Debuff Remover, Metal Skin, Healbane, Toxic Bullets, Shift, etc) that is directly affecting you and relying on your teammate both...
  6. apidae xylocopa

    make bebop lose stacks on death

    Shift is a good point as most of the time it will be a direct counter. But no, those items do not make it so that you can turn. If you Shift after you're hooked then you're forcing your team to initiate and there's probably a reason why you weren't already initiating. Rescue Beam is a discussion...
  7. apidae xylocopa

    make bebop lose stacks on death

    Not that you took issue with it but I shouldn't have said it was absurd. Not only is it an exaggeration but it's rude. Sorry about that. One of the things that makes games like Deadlock fun is the depth to the encounters. Assassin Bebop is looking to pick people on their own, so you buy Debuff...
  8. apidae xylocopa

    Do they even check this forum?

    This game isn't even technically early access, and Hero Labs is an even less developed portion of the game. It's going to be exploring really rough foundations for characters, not necessarily showcasing what they will be. I would trust the devs to look at community feedback in all forums but I...
  9. apidae xylocopa

    make bebop lose stacks on death

    This is one of those things people completely miss. Bebop can miss 70 hooks and it doesn't matter as long as he lands that single one. In a game where every character can have a significant impact on fights and objectives, taking someone out of the game for 30-60 seconds is always significant...
  10. apidae xylocopa

    make bebop lose stacks on death

    I feel pretty confident in agreeing with this. Regardless of balance, a hook on such a low cooldown is simply not fun to play against when the range is, what, beyond 50m? I wouldn't even mind if they made the hook faster and adjusted Uppercut to compensate if they felt it's necessary. It's...
  11. apidae xylocopa

    Yamato ability reworks and some Shiv feedback too

    I typically only read posts like this because they're often just salty complaints and it's a bit funny, but this is actually really interesting to think about. It's not something I'd complain about being implemented. Cool ideas!
  12. apidae xylocopa

    Low Memory Detected

    This is odd. Paging file memory is virtual memory so it should appear as the same thing as physical memory to an application as far as I'm aware. Windows uses it to store lesser used information in the physical memory when it's full so that space can be used by active applications. Hopefully...
  13. apidae xylocopa

    t3 item that steal gold

    These would help snowballing teams further shut down teams at a disadvantage. It's an easy buy for every character at t3.
  14. apidae xylocopa

    Upgrade Item: Purifying Salt

    Fair, but 10550 towards an item that basically removes entire characters from the game is not exactly a huge opportunity cost for, if no one else, heroes who have intrinsic value to their kits such as Dynamo, Kelvin, and Viscous. Plus, given the overwhelming value of the item, it'd more than...
  15. apidae xylocopa

    Skill issue: Wave (Dynamo)

    I am not a Dynamo player. I made that clear earlier in this thread. Nice try. The center does not. The outside does. The center is blocked and dissipates the pulse on hitting terrain. Spirit does not affect the knock up or cooldown, only how far the pulse travels and its damage. The cooldown...
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