Gun: Ticket puncher (of some type, but like that one scene from polar express)
Ability 1: [Ticket]
Throws a ticket. Detonates when shot.
T1: Damage+
T2: Damage+ on direct hit
T3: Tickets home in on enemies
Ability 2: [Whistle]
Blows a loud whistle. Causes knockback on enemies in radius.
T1...
The geometry for the ledge around the last point allows for players to activate the sequence to jump up on the zipline, but it instead gets caught on the ceiling. I first witnessed this in a bot game, which resulted in the bots being softlocked and unable to move. In playtesting, this is not an...