Recent content by _ly

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    Reoccurring freeze with nvidia

    Maybe not the same, I didn't want to make a new thread since I'm unsure what causes it. I tried proton GE from 9.9 to 9.15 and it occurs on all versions. The weird thing is that the game didn't do this until around the patch that added preloading the map. Could be there's a random request...
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    Reoccurring freeze with nvidia

    I'm having a similar issue, where the game randomly freezes for 0.1-ish seconds. From console I can only see ``` Excessive frame time of 133.46ms clamped. Acting as if fthe frame only took 100.ms 129.39ms Networking 2.00ms Client Rendering 1.40ms Frame Boundary 0.74ms Client Simulation...
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    FPS

    After upgrading my cpu to 7800x3d from 3800x I can surmise that the horrible fps spikes are related to cpu bottlenecks in the game code. The only reliable fps drop I can get right now is Seven dropping his orb on the ground and staring at it really hard (drops from ~110 to ~70), could just be...
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    FPS

    I've noticed while using mangohud that both cpu and gpu are using only up to 50% at any time, I'm guessing it's an issue with multicore optimizations? (Ryzen 3800x and 3080 nvidia)
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    FPS

    ...it's not? at least I don't think it is, since the steam play compatibility thing is showing
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    FPS

    update: only somewhat, but it's still better?
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    FPS

    I found that switching to Proton GE 9.10 fixes the lags at least so far, I dip to ~75 instead of 30 which makes it perfectly playable.
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    FPS

    I have the same issue under linux. Game runs at a steady ~100 fps (with FSR2 Quality), mostly high-ish settings. During laning phases, running around, everything is smooth, but when the later game starts the fights can drop me to 20fps and make it unplayable. Mouse input also seems to be linked...
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