yet another mcginnis wall quirk

hecate

Member
1725229452187.jpeg

match ID and timestamp are in the pic. presumably the wall was at juuust enough of an angle for one block to have its center off the bridge, and then the last wall segment was fine due the bridge corner/turn/whatever

i'm assuming that the check for where mcginnis walls go is just based off a single point at the center bottom of each wall segment - i consider that a bug and think that the check should be closer to some % of the base of the segment being on solid ground? it would be much more consistent that way, i think
 
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