raiden0123
New member
Previously flying strike is sped up by 60% when you were in ult, meaning that you can close distance fast for your (very) limited buff from shadow transformation and still have time to cast skills and fire some of your weapon even.
Now Flying strike has sort of fixed speed with buildup that is basekit inconsistent, but that's another problem. The problem is that this fixed speed in new patch is working in ult as well, costing you your precious ult duration while you are spinning to your enemy slowly. It's a big bug, that needs change like 60% more base speed in ult or 60% less time before you get to target (it seems like after certain amount of time Flying Strike just tp's you to the target regardless of any blockers or distance).
Now Flying strike has sort of fixed speed with buildup that is basekit inconsistent, but that's another problem. The problem is that this fixed speed in new patch is working in ult as well, costing you your precious ult duration while you are spinning to your enemy slowly. It's a big bug, that needs change like 60% more base speed in ult or 60% less time before you get to target (it seems like after certain amount of time Flying Strike just tp's you to the target regardless of any blockers or distance).