Yamato long distance Flying Strike interrupts immediate Power Slash channel

burn my dread

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Demonstrated in sandbox but can be replicated in any normal match. Upon using Power Slash immediately after landing from a long distance Flying Strike, the channel starts but is instantly interrupted and needs to be restarted again, instead of getting a "You Are Busy" prompt. This does NOT trigger on someone who is completely stationary, no matter the distance, as it is not occurring on the dummy behind me in the clip below.

Edit: After checking, this unsurprisingly occurs with any kind of channel after using Flying Strike at the required distance. When trying to use a unit target item immediately after a long distance Flying Strike on a moving opponent, Yamato puts the item away and needs to be brought back out.
 

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