Yamato Fire Glitch

Is there any particular reason why you didn't post the matchID and then also cropped the image to remove the match ID?
 
I had the same issue a few days ago. Unfortunately only have a screenshot to show for it. The fire nuked my frames and lasted for the whole duration of round 5.
1769444948107.pngMATCH: 51558029
 
This happens to be almost every game as yamato. I think it generally happens when I'm ulting and there's a lot going on around me. I have to restart the game to get it to stop. It's really obtrusive and makes it hard to aim and tell whats going on.
 
I have had the same issue. I will post the required data below, including a picture:

1770054402358.jpeg

My frames dropped like crazy. This happened during an interaction with Doorman's ult as I was duelling him, although from the looks of it from this forum thread, it seems to be related to something more technical, not just one hero, ability or effect, but something that connects these things.

Match ID: 54231289

If anyone from the dev team finds a solution and implements it in the next hotfix, mini-update or other similar update or patch, it would be most welcome.
 
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Stalocker-pages for the features matches on this thread
(the ones with a visible Match-ID, that is):
https://statlocker.gg/match/51558029/summary
https://statlocker.gg/match/52257236/summary
https://statlocker.gg/match/54231289/summary

Without having watched the replays,
I am presuming the fire-effect most resembles of the "Spirit Burn" being active.
But the first match (51558029) no one in Hidden King-team has Spirit Burn, so this could be something else then.
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Maybe the Doorman ability causes this glitch
 

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Maybe the Doorman ability causes this glitch
First, the Statlocker-link for the featured video:
https://statlocker.gg/match/55009649/summary

It is certainly possible.

But the match "52257236" does not have Doorman.

And why this seems to happen on Yamato?
Could the trigger be related to "Shadow Transformation" which itself also changes some coloration and there is a something getting messed up when multiple "skins" are applied at the same
( once again, I haven't watched the replay-files, so this is pure speculation on me end especially when not knowing when exactly this burning-graphics sticks on Yamato ).
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