Wider counterparry range than it should be

Definitely looks egregious but its reasonable when considering lag compensation, and the fact that heavy melee has a massive hitbox.
 
Definitely looks egregious but its reasonable when considering lag compensation, and the fact that heavy melee has a massive hitbox.
but trooper is in front, about what compensation are we talking? if the trooper reached first (in the case of compensation lag, why the rest of them didnt get hit? (why dont the trooper or seven that were closer for pixels).
 
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