Warden's Last Stand hitbox doesn't match the visual cone

Adding to this, Bebop's Hyper Beam has a similar issue where the hitbox doesn't match the visuals of his ult.
I think it's caused by the circular hitbox being set on his gun, while the circular visuals are on Bebop. This isn't as problematic as Warden's bug since the Hyper Beam laser hitbox seems to be fine, but I thought it was worth reporting.

View attachment DL-Bug-HBeam-Bebop-Hitbox.mp4
 
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