Vyper's ultimate, bolo, disappears after being thrown out and goes on cooldown

bishu

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Specifically when it disappears and doesnt reappear, probably part of the same bug, but it can also just turn invisible and reappear when it hits something. This is exactly about disappearing and doing no effect whatsoever. Happens quite often unfortunately, had it happen in two consecutive matches. The easiest way to reproduce is to throw it near a corner (horizontal or vertical doesnt matter) but not sure if its exclusive to that. Below are videos with 2 easily reproduced spots in hero testing and 2 more from actual matches I had
here's two examples in hero testing:
View attachment 2025-06-21 23-58-06.mp4
View attachment 2025-06-21 23-58-17.mp4

And here's examples from the matches (first match id is 37202617, second is 37203771 if needed):

View attachment 2025-06-21 23-46-26.mp4
Second match and with slowed down video to show that it doesnt do any damage. Its not just visual. It just disappears with no effect.
View attachment 2025-06-21 23-35-39.mp4
View attachment 2025-06-21 23-36-50.mp4
 
Not much new, but its frustrating how often it happens considering its her core kit ability that decides fights that themselves often decide the game outcome, so here's another example I got today.
View attachment 2025-06-23 18-09-36.mp4


And just an addendum: this doesnt seem like a netcode issue, as it can be easily replicated in hero testing without net_fakelag, BUT she does have horrible netcode on bolo too: its very often the case that on client side the bolo will be in air and has flown 10-15 meters away from you, but watching it in replay you get interrupted(stunned, hooked or other) mid animation and nothing ever happens 1750693993683.jpeg. In that case it doesnt go on cd like with the obvious bug in this thread, but it's still frustrating how low of a priority bolo has in netcode and it certainly contributes to vyper's meta strength
 
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