Playeroth
Well-known member
View attachment eb71a4e1-5940-4ea6-98f6-64e89d3c9b71-render.mp4
Vortex web ignores last input position and output is always in the current aim position, rather the last input activation which bomb paradox and all other projectiles does. (is this the buffering.. ?)
EDIT: this is pre Old gods update, when the cast was instant into a place but projectile goes to another.
Vortex web ignores last input position and output is always in the current aim position, rather the last input activation which bomb paradox and all other projectiles does. (is this the buffering.. ?)
EDIT: this is pre Old gods update, when the cast was instant into a place but projectile goes to another.
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