chockochannel
New member
Puddle Punch is one of my personal favorite abilites, it has crowd control, mobility, punch damage, and cool visuals. However, I want to see it being used more for damage. Just increasing its damage output would be booooring. So what if, in a Puddle Punch upgrade, Viscous melee gets changed instead. All it does is: "Increases melee damage depending on player velocity". YOU GONNA BE MAKING PEOPLE FLY TOWARDS YOU WITH PUDDLE PUNCH AND THEN U HIT EM WITH THE MELEE! Creating a small shockwave (visual only). And if you want to you can use multiple Puddle Punches if you got charges, to hit people left right center, increasing damage depending on enemy velocity as said. Ability range will now also affect the distance a player gets flung by your Puddle Punch. Alongside all of these changes, we gotta nerf the Splatter sadly. Splatter will be changed to be only good early game, and worse late game. Video attached to show how cool this would be if it were to be viable in game.