Good afternoon everyone!
I’m not sure if I’m the only one that thinks this, but it feels like Viscous is kind of lacking in terms of movement options given that their 2 ability is a protection ability that moves a few feet at most once gelled. I feel like maybe adding their 1 to buff allies with movement speed if hit or stepping in the goo and getting a temporary speed buff would help. Maybe make it a more menial buff like 0.5m/s or 1 m/s so it doesn’t take off too much early game, or you can make it to only apply for out of combat sprint to amp dash-jumps to move between lanes better.
Another thing I usually encounter with Viscous is the fact that their ultimate is kinda hard to control without any corners or walls to hit if you’re not directly heading towards them already. (Ie middle of lane) Would making their 4 being able to use puddle punch prior to their final upgrade for 4 be a more viable option? This way you can correct course through a well placed punch if you are several feet away from the wall.
I’m not sure if I’m the only one that thinks this, but it feels like Viscous is kind of lacking in terms of movement options given that their 2 ability is a protection ability that moves a few feet at most once gelled. I feel like maybe adding their 1 to buff allies with movement speed if hit or stepping in the goo and getting a temporary speed buff would help. Maybe make it a more menial buff like 0.5m/s or 1 m/s so it doesn’t take off too much early game, or you can make it to only apply for out of combat sprint to amp dash-jumps to move between lanes better.
Another thing I usually encounter with Viscous is the fact that their ultimate is kinda hard to control without any corners or walls to hit if you’re not directly heading towards them already. (Ie middle of lane) Would making their 4 being able to use puddle punch prior to their final upgrade for 4 be a more viable option? This way you can correct course through a well placed punch if you are several feet away from the wall.