Vindicta and Viscous Cube

I was waiting to make this post until I saw if it would be rectifed with the most recent balance patch. It was not. the TLDR is that Vindicta flight gets hard trolled by Viscous cube right now. If Vin if flying in the air and visc cubes her, she instantly falls and is stuck to the ground as if permanently phantomstriked. There are a lot of other interactions that viscous messes up like seven/ivy ult as well where they can't go back into the sky after being cubed. I really don't think that this should be a mechanic in the game. I think that having the individual go down is by itself fine and balanced and makes sense. You should plummet. But AFTER it should allow the character to go back up if the ability allows you too like vin fly, seven ult, and ivy fly. Just wanting to make sure this is known since it doesn't feel like it should be that way. Thanks (:
 
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