1 - Feral Rage
Gain Movement Speed then Damage enemies in front of you when it ends. Slows Enemy Fire Rate per Enemy Hit. Is a projectile in normal form, and instant with a stun in wolf form.
Movement Speed - +5 m/s
Duration - 3s
Damage - 90
Attack Angle - 50 Degrees
Fire Rate Per Enemy Hit - 7%
Debuff Duration - 7s
Wolf Stun - 2s
Cooldown - 40s
1 AP - -20s Cooldown
2 AP - +10% Movement Speed and it lasts an additional 1s per enemy hit after the damage is dealt.
5 AP - Can be Cast While Immobilized to Break Out and Deal +300 Damage
2 - Spirit Wolves
Summon two uncontrollable wolves that deal Spirit Damage on Attack and apply both Weapon and Spirit Item effects.
Cooldown - 60s
Wolf Speed - 600 m/s
Wolf Damage - 45
Wolf Max Range - 50m
Duration - 7s
1 AP - Wolves Slow 20% for 2s on Hit
2 AP - Wolves Reduce Enemy Max HP Equal to Damage Dealt
5 AP - +3s Duration, Spawn an Additional Wolf on Hero Kill while Active
3 - Beast Within
Toggle on to drain your life based on total life. A percentage is directly added to your bullet damage for a duration. Last Hits in this form Heal back some of the total self damage. Self damage is Spirit and can be mitigated with Spirit Resist.
HP Drain - 3% Max HP
Percentage to Damage - 50%
Damage Stack Duration - 15s
Damage Healed back on Kill - 25%
1 AP - Damage Stacks give +1% Bullet Lifesteal each and +5s Duration
2 AP - Build up a 10s +20% Fire Rate Buff by 10% per second toggled
3 AP - Deal 125% of Self Damage to Enemies in 30m
4 - The Full Moon Beckons
Enter Wolf Form, Disarming your Gun but Amplifying your Melee Attacks and Abilities. Upon completing the Channel loose a blood curdling howl that weakens enemy bullet damage for a duration and apply all your bullet damage and Weapon Item effects to your melee attacks at a massively amplified rate for a duration.
Channel Time - 1.5s
Duration - 15s
Bonus Max HP - 250
Bonus Move Speed - +2 m/s
Bonus Melee Range - +100%
Enemy Debuff Range - 30m
Enemy Bullet Damage Debuff - 50%
Enemy Debuff Duration - 10s
Gun Damage Bonuses to Melee Damage - 110%
Cooldown - 170s
1 AP - +9s Duration
2 AP - -30s Cooldown
5 AP - Become Invulnerable and Heal 30% of Max HP per Second during Channel
Gain Movement Speed then Damage enemies in front of you when it ends. Slows Enemy Fire Rate per Enemy Hit. Is a projectile in normal form, and instant with a stun in wolf form.
Movement Speed - +5 m/s
Duration - 3s
Damage - 90
Attack Angle - 50 Degrees
Fire Rate Per Enemy Hit - 7%
Debuff Duration - 7s
Wolf Stun - 2s
Cooldown - 40s
1 AP - -20s Cooldown
2 AP - +10% Movement Speed and it lasts an additional 1s per enemy hit after the damage is dealt.
5 AP - Can be Cast While Immobilized to Break Out and Deal +300 Damage
2 - Spirit Wolves
Summon two uncontrollable wolves that deal Spirit Damage on Attack and apply both Weapon and Spirit Item effects.
Cooldown - 60s
Wolf Speed - 600 m/s
Wolf Damage - 45
Wolf Max Range - 50m
Duration - 7s
1 AP - Wolves Slow 20% for 2s on Hit
2 AP - Wolves Reduce Enemy Max HP Equal to Damage Dealt
5 AP - +3s Duration, Spawn an Additional Wolf on Hero Kill while Active
3 - Beast Within
Toggle on to drain your life based on total life. A percentage is directly added to your bullet damage for a duration. Last Hits in this form Heal back some of the total self damage. Self damage is Spirit and can be mitigated with Spirit Resist.
HP Drain - 3% Max HP
Percentage to Damage - 50%
Damage Stack Duration - 15s
Damage Healed back on Kill - 25%
1 AP - Damage Stacks give +1% Bullet Lifesteal each and +5s Duration
2 AP - Build up a 10s +20% Fire Rate Buff by 10% per second toggled
3 AP - Deal 125% of Self Damage to Enemies in 30m
4 - The Full Moon Beckons
Enter Wolf Form, Disarming your Gun but Amplifying your Melee Attacks and Abilities. Upon completing the Channel loose a blood curdling howl that weakens enemy bullet damage for a duration and apply all your bullet damage and Weapon Item effects to your melee attacks at a massively amplified rate for a duration.
Channel Time - 1.5s
Duration - 15s
Bonus Max HP - 250
Bonus Move Speed - +2 m/s
Bonus Melee Range - +100%
Enemy Debuff Range - 30m
Enemy Bullet Damage Debuff - 50%
Enemy Debuff Duration - 10s
Gun Damage Bonuses to Melee Damage - 110%
Cooldown - 170s
1 AP - +9s Duration
2 AP - -30s Cooldown
5 AP - Become Invulnerable and Heal 30% of Max HP per Second during Channel