using lash's ground strike while noclipping causes lash to fall through and loop through the map unless suicided

loggus

New member
if the user uses lash's ground s
trike move while in noclip, it causes lash to fall through the map infinitely unless the hero is killedView attachment NVIDIA_Share_8KD70r88Bq.mp4
this probably isn't important at all but it would be nice to have a failsafe or something just in case to prevent this from happening, not just with lash, but with any other hero and their abilities
 
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