Unstoppable doesn't prevent Disarm from Sand Blast

onomichi

New member
Even though the item Unstoppable mentions that the user is immune from debuffs such as Disarm, it's still possible to be disarmed by Mo & Krill's Sand Blast ability.

The item still seems to prevent other debuffs, as Stun abilities such as Combo and Shoulder Charge still don't work while the item is active.


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Repro Steps (as seen in the video):

- Go to sandbox mode.
- Buy Unstoppable on any hero.
- Spawn Mo & Krill as an enemy.
- Activate Unstoppable, take control of Mo and use Sand Blast.

Notice how the player is still disarmed regardless of the item being active.


I believe the expected behavior here is that the player is unaffected by any ability/item that causes disarm until the duration of the item is over.
 

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unstoppable is bugged against disarm in general i think, because I tested it with Curse and I still get disarmed
Turns out there may not be a bug at all. After limit testing this in the sandbox with a friend, it turns out unstoppable has about a .1-25second delay before it activates. This means that unstoppable is working as intended with its interaction with curse (except for the fact you can still get disarmed while unstoppable, plz fix), but the reaction time needed to use it before getting cursed is extremely fast.
 
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