ibanpeteulopeu
New member
1st item
2nd item
Umbrella. Type: Vitality. Cost: 3000 |
+1.5 to running speed +125 to health +5% melee damage |
Active. Cooldown: 38 sec. |
When holding this item's button, the hero exposes an umbrella in front of him that reduces incoming bullet and spirit damage by 50% if that damage passes through the umbrella. When the umbrella blocks 400 of any damage in total, it breaks and goes on cooldown, and the blocked damage counter is reset. When not in hand, the umbrella's damage counter is reduced by 20 every second. If you hold the umbrella in the air and point it upwards, the hero will fall slowly. With the umbrella in hand, the hero cannot shoot, cannot use abilities, but he can hit with the umbrella in melee, and his movement is slowed by 25%. |
2nd item
Mirror. Type: Spirit. Cost: 1250 |
+25% to reflected spell damage +5% to soul gain |
Active. Cooldown: 22 sec. |
Using this item, the hero for 0.8 sec. exposes a spirit mirror in front of him, which absorbs and reflects enemy projectiles from spells (not bullets) that hit the mirror. |