Trouble Loader T3 gun playstyle changing weapon relic

+10% weapon damage
- 20% fire rate
Dash and slide distance reduced by 10%
Bullets ignore 10% enemy bullet resist

Every shot consume double ammount of ammo and deal double damage. Not work on alternative atacks and Express Shot. Bullets apply Stamina recovery debuff on enemys.

-10% Stamina recovery per shot

Slightly inspired by well known Bolt Action item idea. I really dont like that every gun build in current Deadlock alaways goes to Fire rate and Ammo maxing side.
I personally think there should be also Reload speed reduction but with Quicksilver Reload mechanic its useless.
 
Idea is kinda similar to Weighted Shots, 2 ammo units merging, making one 2 times stronger bullet and loading it to gun. Bullet become so strong and hit so hard that it ignores some bullet resist and prevent stamina regen.

Can be cool adition for sniper builds like Gray Talon or Walking Artilery playstyle like McGinnis, standing on 1 place and pushing back enemys with overwhelming fire. You obviously can do it with current items but with all this fire rate every shot feels super weak and not satisfying, and closer to late game it feels more like laser beam but not shooting.
 
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