Currently there are no characters that interact with what seems to be the games most unique mechanic as it stands, the rail that you can travel along.
It would be interesting to brain storm ideas for characters that can utilise this in interesting and creative ways.
There are several different potential options here, from being able to build new rails, negatively impact enemy rails to slow down reinforcements, speed up friendly rails, or even allow for control of the character when riding a rail, so that you can go backwards/forwards at will.
You could have skills that, for example, damage enemies around where you land when jumping off of a rail (especially if you were to create the character as some kind of mechanic/tram operator that expands a mechanical tram car when on the rail)
A skill that allows you to extend a rail in a direction of your choosing, similar to how Kelvin can make an ice path. This would allow you to travel at tram speed to areas not currently connected to the network, and have teammates follow. This would obviously need to disappear after a set amount of time.
If the character design followed an old timey tight rope walker or trapeze artist design they could run along the top of the rail, and stand on it and shoot downwards.
Given this is one of the unique mechanics of the game. It would be interesting to explore it further.
It would be interesting to brain storm ideas for characters that can utilise this in interesting and creative ways.
There are several different potential options here, from being able to build new rails, negatively impact enemy rails to slow down reinforcements, speed up friendly rails, or even allow for control of the character when riding a rail, so that you can go backwards/forwards at will.
You could have skills that, for example, damage enemies around where you land when jumping off of a rail (especially if you were to create the character as some kind of mechanic/tram operator that expands a mechanical tram car when on the rail)
A skill that allows you to extend a rail in a direction of your choosing, similar to how Kelvin can make an ice path. This would allow you to travel at tram speed to areas not currently connected to the network, and have teammates follow. This would obviously need to disappear after a set amount of time.
If the character design followed an old timey tight rope walker or trapeze artist design they could run along the top of the rail, and stand on it and shoot downwards.
Given this is one of the unique mechanics of the game. It would be interesting to explore it further.