Training Dummy in Hideout able to be made unkillable

big challenges

New member
found this using Mirage but I think it is just an issue with the Siphon Bullets item.

Since it permanently steals HP every time it kills a hero you can bring the dummy Seven and Infernus' max health lower until they dont have a health bar anymore. While like this the dummy can still take damage but no visible health bar is shown and they cannot die.

Its a very minor bug in the grand scheme of things but it does feel worth reporting just in case this is not intended?
 
Honestly, im looking for a way to make the dummy unkillable intentionally. Would make sense, considering we have an unkillable dummy in the other testing area.
 
Update to this:

This is a bug with Siphon Bullets, it applies to all characters and also works on other players.

A player with 0 hp cannot die. gaining any health from items or urns adds to their 0 and removes the effect until they die again.

In theory this wouldnt really work in game, but is still a buggy interaction
 
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