Time to respawn vs enemy team taking base

Hey everyone,

I think the time needs to be tweaked between respawn and how long it takes to kill buildings in base. I just played a game which was in the late phase, and we had all our shrines, patron and final patron, but we all died, in this time, the team was able to defeat us without being contested and with only one person spawning. I feel the game would benefit a last battle against time around the patron instead of jsut waiting 50 seconds to lose while they destroy buildings without any one alive.

Thanks.
 
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