gigin123456
New member
An item that will further enhance your heavy melee, if you perform 3 light melees in 5 seconds between them. The count is locked on character who bought it, not the attacked heroes
Should be weapon item, maybe upgradable from existing one.
Stats:
+Melee dmg ~+60(t3), ~+80(t4)
+Bullet/spirit resist
+Melee distance (in case it's upgradable from existing weapon punch)
Passive: If your character successfully lands 3 consecutive (within 5 seconds between punches), your next heavy melee will deal additional damage, equal to 10% of enemy's maximum health (could be 15%, if that's a t4 item)
Item's good as landing such combo of consecutives punches isn't easy, but it can be used to bait an enemy parry, and a nice skill expression too.
Stats Must be rearranged, as I just made up numbers, but all in all, it has to be a nice addition for a melee characters, that add some complexity to meleeing
Should be weapon item, maybe upgradable from existing one.
Stats:
+Melee dmg ~+60(t3), ~+80(t4)
+Bullet/spirit resist
+Melee distance (in case it's upgradable from existing weapon punch)
Passive: If your character successfully lands 3 consecutive (within 5 seconds between punches), your next heavy melee will deal additional damage, equal to 10% of enemy's maximum health (could be 15%, if that's a t4 item)
Item's good as landing such combo of consecutives punches isn't easy, but it can be used to bait an enemy parry, and a nice skill expression too.
Stats Must be rearranged, as I just made up numbers, but all in all, it has to be a nice addition for a melee characters, that add some complexity to meleeing