The Djinn

dizhaka35

New member
They are people. Some are fascinating, some are... well, monsters.
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The character’s attack charges while holding the right mouse button. The longer it’s held, the bigger the projectile becomes, dealing more damage and filling the mark gauge faster.

True Djinn’s Mark — the character’s attacks fill the mark gauge on the enemy. If no follow-up attacks are made, the gauge will begin to decay over time. When the gauge is filled to maximum, the enemy explodes. The explosion damage affects only nearby enemies and creeps. The marked target itself does not take damage from the explosion.

Slide — Djinn dashes forward, leaving behind a trail of energy that deals damage and slows enemies.

Soul Link — a targeted skill. On hit, it links the souls of the target and nearby enemies. A percentage of the damage received by any linked target is transferred to all others (similar to Warlock).

Cast Off Shackles — Djinn removes the restrictions of his lamp and, for a balanced duration, gains increased movement speed, increased health, and enhanced abilities.

His basic attack now ricochets to 1 nearest enemy to the target, dealing reduced damage.

1: After a mark explodes, all affected enemies are set ablaze with energy flames, dealing periodic damage.

2: After activating the first Slide, Djinn can perform two additional slides within the next few seconds.

3: Linked targets suffer reduced spirit resistance, reduced regeneration, and Djinn gains spirit vampirism from them (one of this debufs).

The character revolves around spiritual damage (possibly even basic attacks deal it) and large-scale team fights (like Zeus from Dota). He may not be the strongest in 1v1 encounters, but in a team clash, enemies will suffer greatly.

For most of the time, Djinn stays inside a lamp carried on his servant’s back. He attacks and uses abilities only through the hands emerging from the lamp. When using his ultimate, he emerges from the lamp, changing his character model.

Lore: Djinn despises his peaceful kin. He believes his kind to be superior to ordinary mortals, and that negotiating or living in peace with them is a sign of weakness. His goal is to free himself from the shackles and limitations of his race, and lead others to conquer this world.
 
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