The bad matchmaking megathread doesn't even know.

hailtonothing

New member
Look, guys, I know you have the bad matchmaking megathread. I know we're dealing with limited resources, limited player pool, and whatever else, but I just can't comprehend the system that allows this skill difference to happen.
WHO IS THIS GAME FOR? My rank is Ritualist and I'm playing games from Alchemist to Oracle. What the actual f*ck is going on? How has this not been addressed? Why are we still forced to play competitive, where sweaty douchnozzles yell at you all game because you've been thrown into skill tiers you have no business being in. Like, why? Who is it appeasing? Is it appeasing the low skill players getting bullied? Is it appeasing high skill players who want people who want optimal play and team coordination? The matchmaking system in its current implementation satisfies no-one. I don't understand. How is feedback based on shitty matchmaking valuable to you? Like what do you expect players to say? "Yeah had a great time playing this game where we were down by 50k souls in 15 minutes". "Hmmm this game where we crushed the enemy at 20 minutes with all our guardians still up didn't feel as good as I wanted it to". What valuable insights are you gleaning?

Maybe I'm a dumb idiot who's dumb and I can't see the big brain play, but I'd say roughly 5% of games I play feel like "good" games right now. And yes, it sucks (REALLY SUCKS) to wait in a queue for ages, but do you know what's worse than waiting in queue for ages? Waiting in queue for ages, and then playing a game that is completely unbalanced and broken due to player skill discrepancies, and you might as well not have wasted your time on.

I don't really know what else to say, so, peace out. Please fix.

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