nikitaprotchenko
New member
To enhance gameplay dynamics and strategic depth, I propose the introduction of temporary buff items. These items are designed to provide short-term advantages, encouraging strategic purchases and usage at critical moments in the game and adding more late-game strategic depth.
- Recon Beacon (500 Gold)
Effect: Reveals enemy heroes within a designated circular area on the map.
Duration: 20 seconds
Cooldown: 10 minutes (individual cooldown).
- Boots of Uncatchable (1000 Gold)
Effect: Temporarily increases the hero’s movement speed.
Duration: 5 minutes.
Cooldown: 5 minutes
- Healing Aura (2000 Gold)
Effect: Provides a team-wide HP regeneration boost.
Duration: 5 minutes.
Cooldown: 5 minutes
- Zipline Overclock (3000 Gold)
Effect: Removes the usage limit on the zipline ability for the team.
Duration: 5 minutes
Cooldown: 10 minutes
- Phoenix Feather (5000 Gold)
Effect: Allows the hero to revive with full HP after their first death.
Usage: One-time effect.
- Resurrection Charm (5000 Gold)
Effect: Reduces the respawn time for the entire team by 20 seconds.
Duration: 5 minutes.
Cooldown: 10 minutes