jinijin1337
New member
< insert yap here > It's just Hands of Midas and Greevil's Greed (both from Dota 2) combined.
With the power of alchemy (fits within the world building of Deadlock) you can transmute souls for MORE souls
Tier 3 Weapon Item
Alchemical Greed
[+14% Weapon Damage]
Total Costs: 3,500 Souls
Requires Monster Rounds
+25% Fire Rate
+35% Weapon Damage vs. NPCs
+35% Bullet Resist vs. NPCs
+75 Bonus Health
+2 Health Regen
=========================================================================
Passive:
Troopers and Denizens (neutral/jungle camps) grants extra 15% souls. Unsecured souls also converts to secured
souls at a faster rate.
=========================================================================
My idea is to give players options to A.) further increase their farm, and B.) the ability to come back from a soul
deficit. "But isn't this OP? It grants you extra souls!" I believe it's balanced as you're spending souls for something that
doesn't give you a power spike. It will take you time to save up for this item, and when you do get it, you're still going to
farm and earn back the costs. But the purpose of this item it to allow players to snowball further if you're confident in your
current game, or help narrow the gap of the souls net worth in the later stages of the game.
The math is not accurate here, but imagine this. You are losing the early game and you're 20k net souls behind. You farm for
the next 5-10mins and you closed the gap to only 15k. But if you do have this item, you can narrow that further. If it takes you
5-10 mins to farm for 2 core items, now you can earn for 3 core items in the same span of time.
This item is a FARMING item, it's not OP as it does not give you an advantage in team fights. The same 3.5k souls could've gotten
you a Pristine Emblem, a Titanic Magazine, Improved Armors, Improved Spirit Items, etc. This item ONLY helps you farm for the
LATE GAME. So purchase at your own risk.
With the power of alchemy (fits within the world building of Deadlock) you can transmute souls for MORE souls
Tier 3 Weapon Item
Alchemical Greed
[+14% Weapon Damage]
Total Costs: 3,500 Souls
Requires Monster Rounds
+25% Fire Rate
+35% Weapon Damage vs. NPCs
+35% Bullet Resist vs. NPCs
+75 Bonus Health
+2 Health Regen
=========================================================================
Passive:
Troopers and Denizens (neutral/jungle camps) grants extra 15% souls. Unsecured souls also converts to secured
souls at a faster rate.
=========================================================================
My idea is to give players options to A.) further increase their farm, and B.) the ability to come back from a soul
deficit. "But isn't this OP? It grants you extra souls!" I believe it's balanced as you're spending souls for something that
doesn't give you a power spike. It will take you time to save up for this item, and when you do get it, you're still going to
farm and earn back the costs. But the purpose of this item it to allow players to snowball further if you're confident in your
current game, or help narrow the gap of the souls net worth in the later stages of the game.
The math is not accurate here, but imagine this. You are losing the early game and you're 20k net souls behind. You farm for
the next 5-10mins and you closed the gap to only 15k. But if you do have this item, you can narrow that further. If it takes you
5-10 mins to farm for 2 core items, now you can earn for 3 core items in the same span of time.
This item is a FARMING item, it's not OP as it does not give you an advantage in team fights. The same 3.5k souls could've gotten
you a Pristine Emblem, a Titanic Magazine, Improved Armors, Improved Spirit Items, etc. This item ONLY helps you farm for the
LATE GAME. So purchase at your own risk.