Mr.Mindish
Active member
Swift Striker is a fine item, though I thought it might be interesting to play around with a potential upgrade.
Swift Blitz is an item that explores a seperate "glass cannon" route (unrelated to the Glass Cannon item) by improving general gun dps while taking up a vitality slot, thus preventing the user from building up their defences too well. DPS is improved by an flat increase to Fire Rate and Ammo. The bullet damage bonus is carried over from Swift Striker and the movement slow resist helps maintain the
The bullet resist decrease as a flat -15% is harsh (bare in mind that negative resistances apply a flat value to the base resistances), but it builds off of Swift Striker's stats and prevents the user's effectiveness from snowballing too hard. Rushing an item like this should be a bad idea, since you'd want to improve your base damage and defences first. You may prefer to stick with Swift Striker.
The passive is the same as Fleetfoot, which is still an excellent item in it's own right, but it would be nice to have a way to access that passive without having to sacrifice an Active Slot. I don't think this item would replace Fleetfoot's role, since Fleetfoot is cheaper and grants general movement improvements (including HMC).
It might not be necessary, but I included the Reload Passive to make the item a bit stronger for fighting multiple opponents at once.
This item might be flawed, so feedback is always appreciated.

Swift Blitz is an item that explores a seperate "glass cannon" route (unrelated to the Glass Cannon item) by improving general gun dps while taking up a vitality slot, thus preventing the user from building up their defences too well. DPS is improved by an flat increase to Fire Rate and Ammo. The bullet damage bonus is carried over from Swift Striker and the movement slow resist helps maintain the
The bullet resist decrease as a flat -15% is harsh (bare in mind that negative resistances apply a flat value to the base resistances), but it builds off of Swift Striker's stats and prevents the user's effectiveness from snowballing too hard. Rushing an item like this should be a bad idea, since you'd want to improve your base damage and defences first. You may prefer to stick with Swift Striker.
The passive is the same as Fleetfoot, which is still an excellent item in it's own right, but it would be nice to have a way to access that passive without having to sacrifice an Active Slot. I don't think this item would replace Fleetfoot's role, since Fleetfoot is cheaper and grants general movement improvements (including HMC).
It might not be necessary, but I included the Reload Passive to make the item a bit stronger for fighting multiple opponents at once.
This item might be flawed, so feedback is always appreciated.
