Super long stun time on melee parry

Shrakn3l

Member
Don't know if it's a bug or not but currently you can get 2 full charge melees in after parry stunning an enemy.

This is ridiculous you should only get enough time to do one full charge melee.

If it's a bug it needs to be fixed, if it's a feature pls change it asap.


Also while your at it shorten the time you are invincible to melee attacks for drastically, it's ridiculous how long you are invulnerable for. It should be very skill reliant, with a tiny window in which you can actually parry a melee attack, with a short window afterwards where you are locked in the parry animation.
 
It's not a bug. That's always been the case and it occurs consistently without deviation, so there's no reason to think it is a bug.
There's a separate forum and separate methodology for General Gameplay Feedback.

From Yoshi in Instructions and Schedule -> Feedback Process:
It is very important to only discuss details or share opinions about the game through these forums, we want to avoid other testers being influenced by discussions of others, so we can see what everyone thinks on their own. All the posts in the feedback sections are only visible to other developers, and not to other playtesters.
 
You've always been able to get two heavy melee after a parry. Getting parried is supposed to be punishing. Don't be reckless with your melees
 
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