Summon Pillar, T3 Utility

DaniConD

Member
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Summon Pillar. $3200. Active. 30s cooldown. After a short delay, a destructible pillar emerges from the targeted ground location. Use the active again to dismiss the pillar early. 200 Pillar Health scaling with Boons. 4s Duration. 20m Cast Range‎. ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ 2s Summon Delay. 20m Max Height.

I see it as a Greek column that quickly raises from the ground up after the delay (telegraphed with some visual and sound cue), lifting along units on the spot. If it reaches a ceiling or the skybox, it pushes out units on top of it and stops emerging. Its diameter would be around the same as Dynamo's.

Use cases:
- Block a narrow spot when chasing or fleeing.
- Get to high ground or use it as one for a short duration.
- Create temporary cover from enemies.
- Create temporary terrain for mechanics that interact with it (like Doorman's cart stun).
 
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