gibnewitems
Active member
(terrible) WIP name. Goal with this hero was to design a kit for an ultimate idea that I've had brewing for a while.
Primary: Claw swipe. Very short range. Infinite ammo.
Secondary: Honk sound effect. Does nothing. Unrestricted use.
Extraordinary vitality stats: +10% Bullet resist, higher than average base regen.
Swipe
25s Cooldown | 13m Area of Effect
Swipe in front of you, dealing spirit damage and healing for a portion of the damage dealt.
Tier 2: Applies 25% Fire Rate slow for 3.75s
Tier 3: +25% Healing on Damage Dealt
Overheat
55s Cooldown | +15m Range | 6s Duration
Gain a barrier, extra movement speed, and empower your next primary fires with extra range.
Tier 2: -15s Cooldown
Tier 3: +10% Fire Rate
Pounce
25s Cooldown | 10m Range | 50m Range
Crouch and charge a pounce. Distance depends on how long this ability was held for.
Tier 2: -75% Cooldown upon successful direct hit
Tier 3: Pounce now knocks down enemies
Nightmare Realm
130s Cooldown | 4s Duration | 6m Range
Drag an allied hero into a nightmarish, yet familiar world.
Recasting can also end this ability early
Tier 1: +300 Barrier after exiting
Tier 2: -20s Cooldown
Tier 3: All movement effects linger for 3s after exiting
Primary: Claw swipe. Very short range. Infinite ammo.
Secondary: Honk sound effect. Does nothing. Unrestricted use.
Extraordinary vitality stats: +10% Bullet resist, higher than average base regen.
Swipe
25s Cooldown | 13m Area of Effect
Swipe in front of you, dealing spirit damage and healing for a portion of the damage dealt.
- 65 Damage (+0.8 x Spirit)
- 25% Healing on Damage Dealt
Tier 2: Applies 25% Fire Rate slow for 3.75s
Tier 3: +25% Healing on Damage Dealt
Overheat
55s Cooldown | +15m Range | 6s Duration
Gain a barrier, extra movement speed, and empower your next primary fires with extra range.
- 250 Barrier
- +25% Move Speed
- +15 Bonus Spirit Dmg
- 20% Fire Rate
Tier 2: -15s Cooldown
Tier 3: +10% Fire Rate
Pounce
25s Cooldown | 10m Range | 50m Range
Crouch and charge a pounce. Distance depends on how long this ability was held for.
- 50 Damage
- 1.75s Minimum charge time
- 5s Max distance charge
- 6.5m Damage Radius
Tier 2: -75% Cooldown upon successful direct hit
Tier 3: Pounce now knocks down enemies
Nightmare Realm
130s Cooldown | 4s Duration | 6m Range
Drag an allied hero into a nightmarish, yet familiar world.
- 50 Health Regen
- +100% Stamina Recovery
- 100% Move Speed Bonus
- 100% Debuff Resist
- 25m Radius
Recasting can also end this ability early
Tier 1: +300 Barrier after exiting
Tier 2: -20s Cooldown
Tier 3: All movement effects linger for 3s after exiting