4-stacks can abuse the priority system to almost guarantee one player gets the new hero.
One player sets the new hero to high priority, the other 3 each high-priority different heroes, and the first player sets those heroes to low priority. This funnels the new hero to that one player almost every game.
This is unfair because it makes an already hard-to-get new hero even harder to access, and more players are starting to abuse this method, since some streamers are openly abusing it.
Is there anything you devs can do? It's just frustrating to match with the same players again and again abusing the system and allways getting the new hero.
I know the priority token exists, but it still is kind of frustrating.
Maybe make it so you can max 3 stack only during the new hero releases, or make it so that 4 stacks have to choose from a bigger hero pool. (more than 4 heroes choosen per person)
One player sets the new hero to high priority, the other 3 each high-priority different heroes, and the first player sets those heroes to low priority. This funnels the new hero to that one player almost every game.
This is unfair because it makes an already hard-to-get new hero even harder to access, and more players are starting to abuse this method, since some streamers are openly abusing it.
Is there anything you devs can do? It's just frustrating to match with the same players again and again abusing the system and allways getting the new hero.
I know the priority token exists, but it still is kind of frustrating.
Maybe make it so you can max 3 stack only during the new hero releases, or make it so that 4 stacks have to choose from a bigger hero pool. (more than 4 heroes choosen per person)
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