asgard_kiwi
New member
Metal skin like item providing spirit immunity/resist for some amount of time.
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Gun builds can stop shooting for 3 seconds and go back to dealing full DPS. Spirit builds have to wait for their lock down and engage cool downs to come back in order to deal their damage.Then supress metal skin, it can not be fair if u allow people to dodge gun domage and don't allow pepole to dodge spirit domage
There's a reply button. Use it.It's their problem if they spend their cd on protected people
+ in the majority of cases, if someone uses the metal spirit item perfectly, they'll just dodge a spell or combo, for $3000 I think that's fair.
It can last something like 2/3s and just protect from spirit domage, u would take debuffs stun and other ccI feel like it's a hard item to balance. Basically every character can still do damage to someone with metal skin. Even Haze can deal with Metal Skin, since it doesn't block her sleep dagger or some of her Ult damage. You can still get debuffs with Metal Skin active. Metal Skin also has the downside of slowing movement while active, so it's not a get-out-of-jail-free card, but it's still pretty useful. Spirit Skin has a lot more balance to consider.
If it's full immunity, does that mean immunity to stun moves like Abram's Ult, since it deals spirit damage? Would you be able to absolutely tank a Warden or Bebop Ult even if your positioning is poor? I'd assume you could still take debuffs, but then what's the point in the item, since most spirit abilities grant debuffs over direct damage? If you didn't take debuffs, then it's a better version of Unstoppable, since Spirit Skin also nulifies spirit damage.
The thing that spirit skin suggesters don't understand is that spirit and gun users deal damage in fundamentally different ways (burst vs later scaling DPS).I feel like it's a hard item to balance. Basically every character can still do damage to someone with metal skin. Even Haze can deal with Metal Skin, since it doesn't block her sleep dagger or some of her Ult damage. You can still get debuffs with Metal Skin active. Metal Skin also has the downside of slowing movement while active, so it's not a get-out-of-jail-free card, but it's still pretty useful. Spirit Skin has a lot more balance to consider.
If it's full immunity, does that mean immunity to stun moves like Abram's Ult, since it deals spirit damage? Would you be able to absolutely tank a Warden or Bebop Ult even if your positioning is poor? I'd assume you could still take debuffs, but then what's the point in the item, since most spirit abilities grant debuffs over direct damage? If you didn't take debuffs, then it's a better version of Unstoppable, since Spirit Skin also nulifies spirit damage.
To be fair, Ethreal Shift does that already.yep and u should be able to dodge a burst
You already can with most spirit abilities. Maybe try getting good?yep and u should be able to dodge a burst
lash would be terrible against spirit skin since it would take out any lethality from his bread and butter late game burst.a Spirit Skin would be great against a burst spirit character like Lash, but even then he'd still be able to displace you with his Ult and he'd still be able to knock you up with his ground pound
Sorry, I meant that the item would be good against Lash, not that the item would be good to have because of Lashlash would be terrible against spirit skin since it would take out any lethality from his bread and butter late game burst.